LAKEHALI, Meryem2018-02-142018-02-142012http://dspace.univ-msila.dz:8080//xmlui/handle/123456789/2814In dynamic emergency situations, how is programming or computing distributedamongst the other wireless peers so that in case of power failure or disruption in communications, the network can ensure a graceful degradation? We propose to create a mobile P2P scenario and build a prototype in ActionScript 3 API based on the system design using phone emulators.The main objective of this thesis is to build a Peer-to-Peer system for wireless devices. The system design will be based on an open, the protocolbased of P2P platform called RTMFP, which enables the developer to focus on the end-system instead of the extensive task of creating the P2P network. The prototype will be developed in ActionScript 3for the Adobe AIR platform. Firstly, Adobe Flash Player, P2P networking and the RTMFP technology will be investigated. Based on this a Mobile Peer-to-Peer system will be designed a prototype will be implemented using phone emulators. Next, the application will be tested to see how it performs in a scalable network and how it performs when transferring large files. 4. Structure : In first chapter we will give a short overview of today’s Smartphones and limitations. In the second chapter we review different architectures of peer-to-peer networks and compare those to the traditional client/server architecture. In the third chapter we discuss a generalization of the RTMFP. The first part of the fourth chapter describes a case study and an overview of our system and the second presents the modeling. The last chapter presents the work tools and the implementation of this application.enA PEER-TO-PEER APPLICATION,MULTIMEDIA,EXCHANGINGA PEER-TO-PEER APPLICATION FOR MULTIMEDIA FILE EXCHANGING BETWEEN SMARTPHONE USERSThesis